What the fuck were you thinking?
Giving the most common enemy the largest amount of health?
Allowing 2/3/4 of the more powerful versions to spawn at the same time?
Allowing enemies to survive standing in fire so the only medkits you get end up in a place where you get killed in one hit if you even touch it?
Need to put some serious thought into this.
Really fun and inventive game.
Gets your mind working, and its funny.
I loved how Humans + Dragons = Dragons + Blood.
Reminded me of Karoshi: Suicide Salaryman at first, until it got into the body stacking/bouncing idea.
Really fun little puzzler.
Firing eye beams whilsts shooping means your eye beam get stuck in one place, and constantly firing. When your health reaches 0 you dont die either, you just keep lasering.
Eventually another shoop explosion comes and wipes everything else out, but you still cant stop lasering on place.
Other than that quite painful glitch, pretty fun clicking skill type thing.
Reminded me a lot of..
The Crash mode on the old Burnout games.
Very fun game, good job.
The dramatic music coming in not when you die, but as you start to die.
Pretty good game, just a bit short.
Hastings has been severaly neglected on this site until now.
This is the greatest game I've ever played
This needs to get frontpaged.
Great game, but very very stupid making it so that you dont actually get time to prepare.
Your base is always so close to the enemies, you might have 2/3 units spawned before they're already attacking them.
No time to build up any kind of substancial force makes playing very annoying.
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